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However, Masterwork Craftsmanship, Augment Slots, & Feather Falling will all give Clothing & Jewelry an Enchantment Level. Weapons & Armor always have this Clothing & Jewelry rarely do. Only items with an Enchantment Level (a + followed by a number in the upper right corner) will yield platinum when being dissolved.Cannith Essences are NOT increased on weapons, unlike platinum value, which is doubled on weapons.The item itself is destroyed in the process, however you often gain some platinum in the process. Dissolvers are used to turn random loot into essences.Material types and Augment Slots are retained on an item after disjunction. Dust of Disjunction is used to remove enchantments from random loot, leaving you with a blank item that is keyed for crafting.Craft the shards onto the item at an item crafting device.Craft shards (Bound or Unbound) of the effects you want to apply to the item at a shard crafting device.Use a Bound crafting station for Bound shards, or an Unbound station for unbound shards.) between characters, accounts, players - anywhere. Note: Crafting a Bound shard is significantly cheaper, but creates an item that is Bound to Account creating an Unbound shard costs significantly more in material, but allows the item to be freely traded/mailed/auctioned/etc. This in turn determines the power level of shards applied onto the item (and also applies the basic level-appropriate bonus if weapon/armor). Craft a Minimum Level shard at a shard crafting device, which determines the minimum level of the item.
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"Disjunct" an item at the Item Deconstruction Device, stripping all effects and leaving the raw item ready to accept crafted effects.